![]() ![]() ![]() Resilience now scales in the same way armor and magic resistances do. Under the new formula, going from 30 resilience to 40 resilience gives players the same increase to survivability as going from 0 to 10. Resilience scaling has been modified for linear returns, as opposed to increasing returns.Justice Points are now purchasable from the Honor Trade Goods vendors at 250 Justice Points per 375 Honor Points.Honor Points are now purchasable from the Justice Trade Goods vendors at 250 Honor Points per 375 Justice Points.Conquest Points are now purchasable from the Valor Quartermasters at 250 Conquest Points per 250 Valor Points.Every time you hit these requirements (there is no daily limit) you'll receive a goodie bag that will contain some gold, a chance at a rare gem, a chance at a flask/potion, a good chance of receiving a non-combat pet (including cross faction pets), and a very rare chance at receiving a mount. To be eligible for the additional rewards you must solo queue for a random level-85 Heroic in the role that is currently being Called to Arms, and complete the dungeon by killing the final boss. Whether you're a guild leader looking to fill your ranks or a player looking for a guild that meets your strictest requirements, the Guild Finder provides an easy way to make new friends!Ī new system intended to lower queue times, Dungeon Finder: Call to Arms offers additional rewards for queuing as the currently least represented role. Guild leaders and players who are looking for a guild to call home will use the Guild Finder to meet one another and begin communications that can lead to a prosperous membership. Guild Finder is a new system designed to enable easier and faster guild recruitment. Any guild group will qualify for Guild Challenges credit and there is a set number of times each challenge can be completed per week. At the top of the guild user interface Info pane, a new Guild Challenges section is displayed and broken into three categories: Dungeons, Raids, and Rated Battlegrounds. Soon, Vol'jin might be forced to act on his promise, for if the Gurubashi and Amani are left to their own devices, the world will know the legendary strength and savagery of the ancient troll empires once again.īuilt into the Info panel of the guild user interface, Guild Challenges are weekly tasks guild groups can tackle for additional guild experience, achievements, and gold. They have sworn to stand with their Horde comrades-and even work with the Alliance-should the trolls ignite a new war on Azeroth. Yet Vol'jin and his Darkspear trolls are not aligned with the Zandalari. With the Zandalari's aid, the fallen capitals of the Gurubashi and Amani nations-Zul'Gurub and Zul'Aman-are already rebuilding, replenishing their forces for a bloody campaign to expand their territories. They have embarked on a bold crusade to save their race by uniting trolls into a single mighty empire. These dark times have spurred the trolls of the Zandalar, the historically wise and scholarly tribe from which all trolls originated, to take drastic action. As Azeroth recovers from the destruction of the Cataclysm, the world's divided troll populations face a bleak future. Millennia of war and internal strife have stripped these nations of their power, lands, and glory. The days when great troll empires stretched across ancient Kalimdor are long past. Notes for all World of Warcraft patches can be found here. World of Warcraft Client Patch 4.1.0 - Last Updated Monday, May 1, 2011 ![]()
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